The Magic Rhombicube
By
Giuseppe Gori – Aug. 19, 2019. Last updated March 19, 2020.
[PART
1] Last week, I discovered the amazing properties of a planar
representation of a solid cube which I call a rhombicube. It
is a flat, 2-dimensional figure made of rhombi oriented in three
different directions to form a hexagonal shape (This is not to be
confused with a hemicube, or half-cube, which is an abstract solid
polyhedron with three square faces).
Patterns
of rhombicubes were used since the time of the ancient Romans for
tiling arrangements and they also occurs in basket making.
The
rhombi’s 3-directional orientation makes them appear as 3D cubes
with three visible faces and three hidden faces.
Mosaic
floor, House of the Faun, Pompei Basket making example
The simplest
rhombicube is composed of only three rhombi as it appears on the
figures above. The next simplest, the order-2 rhombicube, is shown
below on the right.
The order-1 rhombicube 12 rhombi form the order-2 rhombicube
The order-1
rhombicube has no “magic” solution. We will focus instead on the
order-2 rhombicube, composed by 12 equal rhombi, or cells, oriented
in groups of four (its faces).
Notice
that an order-1 rhombicube appears at
the center of our order-2 rhombicube.
Our
rhombicube will be filled with the numbers from 1 to 12,
one number for each cell.
We divide our
cells into six groups of four cells, marked below by a colored
ribbon.
Because of their
3D appearance, we can also describe these groups of cells as the
faces of a slice of a Rubik’s cube. We can imagine two slices for
each of the three apparent dimensions:
In the figure
above the numbers 1 to 4 are placed in the cells of slice g1. Here
the color (green) identifies one of the three directions we could
slice the imaginary cube in 3D.
Each
one of the six colored ribbons b1, b2, p1, p2, g1 and g2 identifies a
group of four cells.
Can our
rhombicube become “magic”? That is, can we arrange its numbers so
that all six groups of four cells have numbers that add up to the
same magic constant?
The
answer is yes!
Our
magic constant is
26.
As
we looked for solutions, not only
we found magic solutions,
but we discovered a remarkable feature of a Magic
Rhombicube:
Surprise
number 1:
When all six groups of four cells have numbers that add up to 26, then necessarily the sums of the four numbers on each face - white, gray and orange, also add up to 26!
For
example:
It looks like
the face numbers want to rearrange themselves in an orderly fashion
without us even asking! Just this discovery is worth sharing.
But
wait, that’s not all. Another surprise awaits us.
Surprise
number 2:
We can
rearrange the numbers on our rhombicube so that the numbers in the
three cells at its center, themselves an order-1 rhombicube, also
add up to 26.
Now
that’s truly magic!
This implies that the numbers in black
in the above figure, in the external cells at the perimeter of our
hexagon, always add up to 52 - the sum of the numbers from 1 to 12
(78) minus 26.
Oh,
did I miss something?
Did
you notice that only three cells of our rhombicube are not adjacent
to the central order-1 rhombicube?
These
cells completely own three of the six corners of the external
hexagon, which is the perimeter of the rhombicube. In the above
figure, these cells have numbers 3, 11 and 12.
Surprise number 3: (Well, you
may have guessed)
The numbers in these three
corner-owning cells also add up to 26!
OK,
now brace yourself.
What
if I told you that we can find one more group of cells in a
symmetrical arrangement, that have numbers adding up to our magic
constant?
Look
at the diagram above. Can you see it? It should not be difficult.
The remaining three corners of the
external hexagon of our rhombicube are bisected by an edge line
shared by two cells. We call these corner-sharing cells.
That’s
six corner-sharing cells in total.
Surprise number 4:
The numbers in these corner-sharing
cells (5+6+1+2+8+4) also add up to 26.
I
ran out of exclamation marks.
Our
Magic Rhombicube
is one of the simplest magic figures. It
has
just 3 more cells than the classic 3x3 Magic
Square.
It
is a Normal magic figure, as it uses the series of
consecutive, positive numbers 1 to 12.
By
only using twelve numbers we obtain its magic constant, 26, in
twelve different ways.
It seems that each number has its own
magic place.
Our
Magic Rhombicube helps us visualize the different ways in which we
can group numbers from a series and how these groups intersect each
other.
The
Magic Rhombicube can be used in education to enhance the students’
ability to think, observe and recognize patterns. For more on this,
please keep reading...
Non-symmetrical two-group subdivision, with Sums = 39
Identifying
Groups
Let’s
look at out rhombicube from a different prospective. It is filled
with the series (1 + 2 + 3 …
+ 12) and the total sum of
the numbers in this series is
12 x 13 / 2 = 78,
or 26 x 3.
Since
our figure has twelve cells, we
can divide it
into:
- Two groups of six cells, with their sum averaging 78 / 2 = 39,
- Three groups of four cells, with their sum averaging 78 / 3 = 26, or
- Four groups of three cells, with their sum averaging 78 / 4 = 19.5.
1.
There is no way to subdivide our 12 cell figure
into two
symmetrical
non-overlapping shapes,
because our rhombicube has three
axes of symmetry and
three
faces.
However,
in some cases, we can divide our rhombicube
into two groups with equal sums.
For
example, the following is an
unusual non-symmetrical
subdivision
of the rhombicube shown in the previous
section, into two groups. The
numbers of each group are not just averaging to, but adding up to 39.
Non-symmetrical two-group subdivision, with Sums = 39
2.
If we divide our figure in
three groups of four cells,
the average
sum of these groups must be 26.
In
our rhombicube,
we found nine
(9) groups of
four cells that are
symmetrical,
where not only the group sums average
26, but each group sums add
up to exactly
26:
In
our diagram
“The
Amazing Magic Rhombicube”
included in the previous
section, these are: the
white face, the
gray face, the
yellow face,
the 2
groups, or slices, marked by
the horizontal “azure”
ribbons,
the 2
vertical “pink” slices, and the
2 vertical “green”
slices.
Other
groups of not exactly symmetrical cells must average 26, but not
necessarily the sum of the four cell numbers in
each group will be equal to
26.
For
example, we can divide our figure into three groups of four cells as
follows:
“Each
central cell together with the three cells opposite its corners.”
In
our diagram
above, these
groups would be:
- The central cell 7, with its corner-opposites 2, 5, and 12, adding up to 26,
- The central cell 10, with its corner-opposites 4, 6, and 3, adding up to 23, and
- The central cell 9, with its corner-opposites 1, 8, and 11, adding up to 29.
The
addition of the above totals must be 78, thus the average
of the above totals must be
26. These
three groups are not exactly symmetrical, and
our sums are not all 26, but
they just average 26.
3.
Our figure cannot be divided in four groups of three cells
with an equal sum, because the sum would have to be 78 / 4 = 19.5
(not an integer number).
However,
in our solution, we found another symmetrical formation of
cells: Two groups of three cells (central cells and corner
cells), and one group of six cells (corner-sharing cells).
The
sums of the numbers in each of these three groups is 26
and their totals, 3 x 26, is 78.
[PART
2] The Magic Rhombicube
solutions
and properties
However
surprising
the solution shown above may
be,
it
is one of
72 possible solutions.
We isolated
four
solutions
that are not
obvious transformations of each other:
These four particular solutions are
representative of groups of analogous solutions.
All
together, the solutions to our Magic Rhombicube provide us with only
a subset of all the ways in which four numbers, out of the series 1
to 12, can add up to 26 without repetition.
Some combinations
appear many times, while others (e.g.,
1+5+8+12=26
or 3+4+7+12=26)
never appear.
Nevertheless,
our 72 solution variations include unexpected patterns and
properties.
Slice and face group
properties
In
each of our solutions, there are nine groups of four cells with
numbers adding up to 26.
We
initially identified six groups of four cells with our colored
ribbons. We called these slices. We then saw that there were three
more groups of four cells, the rhombicube faces, also with numbers
adding up to 26.
However,
these groups have different properties, as they intersect with each
other differently:
- Face groups intersect only four slice groups and no other face group.
- Slice groups do not intersect with the slice group in the same direction, but intersect the four slice groups in the other directions plus they intersect with two face groups.
The
following properties are observed in every solution of our
Magic Rhombicube:
The first solution we presented, which
uncovered its first surprise, although itself remarkable, did not
show us the Magic Rhombicube’s full potential.
After we rearranged the numbers and
required the three central cells to add up to our magic sum, we
discovered more groups adding to our magic sum.
Without raising our requirements our
journey of discovery would have been cut short.
Now instead, we are about to uncover
even more properties which would not have occurred had we stopped at
our first solution.
Property 1:
The number in a cell-owning corner
of the external hexagon forming the perimeter of our rhombicube is
always the sum of the two numbers
in the opposite, corner-sharing cells.
This
property is quite easy to verify, but not easy to notice!
For
example, in the solution below, 4+8=12, 6+5=11 and 1+2=3.
The three numbers involved (the two
addends and their sum), in each of the three corner cells, are each
in a different face of the rhombicube. They are also part of three
slices in each of the three directions. That’s a lot of constraints
being satisfied!
As we have seen, there are three cells
forming the central order-1 rhombicube. A similar sum property is
observed with each of the numbers in these central cells:
If
we pick
one of the central cells, then its
number is the sum of two addends. These can be found in the
cells opposite to the acute angles of the central cell we picked.
As
with Property 1, this property involves numbers in three different
faces and in
three different slices. All numbers are so tightly connected!
Property 3:
Face groups always contain a number
that is the sum of two out of the other three.
For
example, looking at the last diagram above, the first solution’s
gray face contains the numbers 2, 5, 7 and 12. Here we can see that
2+5=7.
If
we pick the last orange face on the right, we have the numbers 2, 4,
9 and 11. Here 2+9=11.
We
can verify this for all faces of every solution, but this property
does not always apply to slice groups.
The following property has to do with the group of six corner-sharing cells (black numbers).
Property 4a:
Either
one or two
numbers
of
the
corner-sharing
cells
group
are
the sum of two other numbers within the same group, such
that the
three numbers, addends
and sum,
are
in
three different faces and
symmetrically
arranged with respect to the center of the rhombicube.
In
the following solution example, only the first two sums, 10 and 3,
comply with this property.
When one complying sum total is found, this number can only be 3 or 6. When a complying sum total of 8, 9 or 10 is found, then a second complying sum occurs. The solutions with two complying sums are: 8 and 5, or 9 and 4, or 10 and 3 (as in the above example).
No
other sum number
or combination can be
found that
complies with
this property.
The
following is is a further
observation about the group
of six corner-sharing cells:
Property
4b:
When
two sums complying
to Property 4a are
found, then the two
sums are always in
the same face and
in opposite
cells.
When only one sum is found complying with Property 4a, then
When only one sum is found complying with Property 4a, then
- if the sum is 3, its opposite cell in the same face is 4.
- if the sum is 6, its opposite cell in the same face is 8.
Property 5a:
In
each solution, for each face, we can add its numbers in pairs in a
way that the two results (demi-sums) are the same for all three
faces. These demi-sums can only be
7 and 19, 12 and 14 or twice 13. In one face the numbers to be added are opposite
to each other and in the other two faces the numbers are adjacent to each other.
7 and 19, 12 and 14 or twice 13. In one face the numbers to be added are opposite
to each other and in the other two faces the numbers are adjacent to each other.
Obviously by adding these demi-sums
7+19, 12+14 and 13+13 we obtain the total for the face: 26. The
following is an example of a solution with face demi-sums 12 and 14:
The demi-sums 3&23, 4&22, 5&21, 6&20, 8&18, 9&17, 10&16, 11&15 never appear in our solutions’ faces, while all possible demi-sums, from 3&23 to 13&13 appear in slice groups.
You can see further examples of this
property by looking at the set of four representative solutions
presented earlier.
- in the first solution we find: white face (adjacent): 6+1=7 and 10+9=19 - gray face:(adjacent) 5+2=7 and 12+7=19 – orange face (opposite): 4+3=7 and 11+8=19.
- in the other three solutions we find both demi-sums of 13 for each face: in two faces by adding adjacent numbers and, in the gray faces, by adding opposite cell numbers.
The following property has to do with
the orientation of the demi-sums of property 5a:
Property
5b:
The adjacent
demi-sums observed in two faces according to Property 5a
always occur in both faces in the same direction. Furthermore, this
direction (in apparent 3D) is always the direction along the slice
line parallel to the third face.
Property 6:
Face groups always contain two even
numbers and two odd numbers.
The other combinations that could be
valid to obtain 26 (four even numbers and four odd numbers) never
occur in face groups, although they do occur in slice groups.
Property 7
(implied by 5a
and 6):
Every solution has one face with
odd numbers and even numbers opposite to each other. The other two
faces have adjacent even and adjacent odd numbers.
Property 8:
The sum of the numbers of the main
diagonal (the center cell and the corner cell) in each face equals
the sum of the four numbers in the secondary diagonals on the other
two faces.
This
visually appealing property
is possible (but not
necessary) because the cells in the main diagonal (red
and blue) are both part of
three-cell-groups, while the secondary diagonals are part of a
six-cell-group.
In
the following diagram,
The
main
diagonals are the two cells
corresponding
to the stem
of the arrow.
The
secondary
diagonals are
the four black cells
corresponding
to the arrow-heads.
Property 8: Arrow stems equal arrow heads.
In
the above diagram:
3+9
= 4+1+5+2;
11+10
= 8+6+5+2; 12+7 = 8+6+4+1.
Conversely,
and necessarily implied by the above, and by Property
1, we recognize that:
The sum of the numbers in any two
corner cells is the same of the sum of the numbers of the four
corner-sharing cells that are not between them.
Necessarily
implied by the above and by Property 1
Property 9:
The numbers 1
and 2 never
occur in three-cell
groups.
The numbers
11 and 12 always appear in
three-cell
groups.
Conversely,
The numbers
11 and 12 never occur in the group of six corner-sharing cells.
The
numbers 1 and 2 always appear in the
group of six corner-sharing cells.
Unfriendly
number pairs
Most
numbers do not have a problem with each other, but
some
number
pairs
cannot
see each
other. They
can be on the same slice, but
are never on the same face
of
our
Magic Rhombicube.
These
are:
1 and 3,
1 and 5,
2
and 3,
5 and 6,
7
and 8,
8
and 12,
and
10
and 12.
The role of the number 3 in the Magic Rhombicube
Our
Magic Rhombicube has a 3-dimensional imprint. Because of this, it can
show us the properties of groups better than a 2-dimensional Magic
Square.
You
may have noticed how the number 3 plays an important role in our
Magic Rhombicube.
- The rhombicube appearance is 3-dimensional.
- There are 3 groups of rhombi (tiles) oriented in 3 different ways, the only 3 ways possible to form a hexagon.
- The total sum of the series of numbers 1 to 12 is 78. This divided by 3 gives us our magic constant.
- The six groups identified by ribbons, or slices, are in 3 directions in space.
- 3 of the six corners of the whole hexagon are corner-owning cells, The other 3 are corner-sharing cells.
- The whole hexagon, containing all cells, can be divided into 3 faces of equivalent weight – each with numbers adding up to 26.
- The same hexagon, containing all cells, can be divided into 3 zones (central order-1 rhombicube, corner-owning cells and corner-sharing cells) of equivalent weight - each with numbers adding up to 26.
- Two of our groups (central rhombicube and corner-owning cells) are composed of
3 cells. - Each face contains 3 numbers where one is the sum of the other two.
- The group of corner-sharing cells contains at least 3 numbers where one is the sum of the other two and complies with Property 4. These numbers are in 3 different faces.
- Property 1 and Property 2 involve numbers that are in 3 corner cells or 3 central cells.
The 3 numbers involved (the addends and their sum) are in all 3 different faces of the rhombicube. They are also part of 3 slices in each of the 3 directions.
[PART
3] The Weird Brother of the Amazing Rhombicube (See
https://bit.ly/2wAJpg4
for parts 1 and 2)
We
have seen how our Amazing
Rhombicube solution is Normal.
That
is, the numbers used
to fill our
rhombicube are exactly the
series of sequential numbers
from
1 to
12.
If
instead of starting from 1, we use another sequential series, for
example starting from number
11 (i.e.,
11 to 22), we can fill a rhombicube where all slices and all faces
still add up to the same sum, by just replacing the numbers
1 to 12 in the Normal
Rhombicube solution with
the numbers 11 to 22 in the
same positional sequence. For example:
A
New challenge
Is
there any other series of
numbers that admits complete
solutions which satisfy all
of our sums, including the three
central cells, and
the three corner cells, and
the six corner-sharing cells
?
Think
about it, before you continue reading, which
are the most likely series?
Maybe
we could find a solution for
the series 0 to 11
that could satisfy
all the sums of the Magic Normal Rhombicube described in Part 1 ?
It
turns out that the answer is no.
But
remarkably, there
is
one
series
that admits
complete solutions.
We call this
the “Weird
brother” of our Magic
Normal Rhombicube.
By using the series 2 to 13. we find complete solutions that satisfy all the sums of the Magic Normal Rhombicube described in Part 1. For example, the following:
The
obvious follow-up question is then:
Would the
weird brother’s solutions
also maintain the properties of the Normal Rhombicube that
we examined in Part 2 ?
We
can quickly verify that the properties 1, 2, 3, 6, 7 and 8 are
also verified !
For
example, as per Property 1, each corner cell is the sum of the two
cells sharing the opposite corner: 13
= 6+7, 5 =
2+3, and 12
= 8+4.
Furthermore,
the preeminent
role of number 3, as described at the end of Part 2, remains
unchallenged.
[PART 4] More magic figures
Amazing
Numbers for the Fruit of Life
I
discovered another amazing
disposition of numbers for the well known Fruit of Life
figure. I described
this in a separate article
at: https://bit.ly/3aPmQmZo
or https://bit.ly/2wIK0fS
A relative of the simplest Magic Rhombicube: The simplest Magic Star
In
classic Magic Stars, as described in the literature, numbers are
associated with the intersections between two lines
and are not not written inside cells.
The
simplest possible normal
Magic
Star
is a
hexagon-star
of order-6, using the star of
David basic shape. This
was
solved
by H.
E. Dudeney
in 1926. It
has 80 solutions.
Like
our Magic Rhombicube,
it also uses
the numbers 1 to 12.
Its magic
constant is also
26:
Relation between the Rhombicube and the simplest Magic Star
Each
segment in this Magic Star identifies a groups of four numbers. Since
these groups add up to 26, we can see the relations between the
simplest Magic Star and the simplest Magic Rhombicube.
The
simplest Magic Star identifies six such groups, one for each of its
segments. This grouping is analogous to the grouping defined by the
six slices in our rhombicube.
However,
each rhombicube solution is more fertile as it shows us, with its
faces, three more four-number group combinations adding up to the
magic constant.
Furthermore,
each rhombicube solution presents us with the surprises of two groups
of three numbers and a group of six numbers also adding up to the
same magic constant.
Like
all other groups in our rhombicube, these extra groups are visually
highlighted by their symmetric arrangement.
Finally,
our Magic Rhombicube can show us the amazing properties of its
numbers arranged in many symmetrical and interesting patterns.
The
Magic Pulsar
Unknown
to me, this was discovered in 1991, and was called the Hexagram. It
is based on the same shape, the Star of David, but filling the inside
triangles, and filling numbers in the triangles.
This
magic star has only two unique solutions (two
groups of homologous solutions).
Furthermore,
these two solutions have a unique property: They have
two different magic numbers !
If
we add up the five numbers of each row in all directions, for one
solution (the one
to the left in the diagram below) we observe a magic constant of 33,
but for the other solution (the one
to the right in the diagram), the magic constant is 32 !!
In
our star analogy, this is
not a Magic Star,
but a Magic Pulsar:
It
is one
star figure
exhibiting
two
normal solutions
(using
the numbers from 1 to 12),
that are
both magic (each row has the same sum), but differ
in the value of their
magic sums.
Both
solutions use the same numbers and all our
magic rows
have the same number of elements (five),
but the solutions’
magic constants differ.
This
is a property we
have never discovered
in any other magic figure
of any size and shape.
It derives from the fact
that the central cells are part of three sums (the three directions),
thus have more weight than the star point cells, which are considered
in only two sums.
Other Known Magical Figures
There
are other, more complex
magic figures (see
links
below).
However, uniqueness
and beauty are found in the simplest patterns displaying the
most unexpected properties.
Interesting
Links
For
more on Magic Stars see:
For
Magic Squares see:
The
smallest,
normal
Magic
Hexagon
is the unique
19-cell figure
below.
Here
the five rows,
in each direction, have a different number of cells.
The
only normal Magic Hexagon
_____
Giuseppe
Gori has a doctorate degree in Computer Science from the University
of Pisa, Italy.
He has been Assistant Professor of Computer Science at the University of Pisa and visiting professor of computer communication and networking at Western University, Ontario, Canada. He has worked for several large companies in the IT industry. He is the CEO of Gorbyte (https://gorbyte.com), an Ontario, Canada company pioneering in blockchain research, development and innovation.
He has been Assistant Professor of Computer Science at the University of Pisa and visiting professor of computer communication and networking at Western University, Ontario, Canada. He has worked for several large companies in the IT industry. He is the CEO of Gorbyte (https://gorbyte.com), an Ontario, Canada company pioneering in blockchain research, development and innovation.
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